User experience enthusiast, researcher, and software product designer.

My Skills

  • UI Product Design & Prototyping

    I have adeptly employed a range of design tools including Figma, Axure RP, and Adobe XD to successfully craft interactive wireframes and UI visuals that effectively breathe life into client product requirements.

    I have experience seeing design projects end-to-end, from user flows and sketches to higer fidelity prototypes.

  • Usability Methodology

    I have extensive experience using UX research techniques, sch as formal task-based usability testing, contextual inquiry, user interviews, card sorting, A/B testing, nd surveys to ensure the ideal workflows and design decisions for the users.

  • Collaboration & Planning

    My diverse background in UX, product management, educational technology, and IT has equipped me with the skills to manage complex projects while collaborating effectively across teams and stakeholders.

My Process

  • Understanding with Data

    Decisions should be made with data and best practices in mind. I believe it’s crucial to conduct the proper amount of discovery and user research before rushing into solutioning. The amount of research done can vary so as to not get bogged down by process.

    Research includes a strong foundational understanding of the users, journeys, personas, and industry trends.

  • Design with Consistency and Transparency

    Start small with constructs such as paper prototypes, whiteboard sessions, or rough wireframes. This ensures an understanding of the fundamental needs and workflows for an end user. Keep stakeholders involved and knowledgeable throughout the process so nothing is lost in communication.

    I iterate and work towards higher fidelity or interactive prototypes, often building using components that can be used everywhere to maintain consistency.

  • Validate and Iterate

    I believe designs should be validated with users and stakeholders to verify the design and continue to improve with iteration. This can be done through A/B tests, usability tests, and user feedback sessions.

    Designs should be tested, evaluated, and audited for consistency and opportunities for new innovations or improvements.